2 a.m. Matthew Williams is the guy slinging your drinks at Hakkasan, which indicates you’re not most likely to peg him as the person who also plays Dungeons & & Dragons each week.
Williams is such a huge parlor game fan, it remains in his blood. “I have family in Germany and they’re actually big on board games there,” he states. “I got two games while checking out there, and I made my aunt compose translations of them so I might play them back here. One was [Inhabitants of Catan] prior to they made it here.”
That likely planted the roots for Williams to start Fight Born Games, his regional parlor game business that is making its debut with Do not Get Drunk, which has actually been referred to as “an adult Sweet Land,” and allowed Williams to combine his 2 most significant enthusiasms: video gaming and drinking.
Gamers advance tokens on a board and shuffle through action cards that may require them to address booze-related concerns (and take a swig if they’re wrong), square off in a mini-game of beer pong (and take more swigs if they lose) or follow through on an attempt (and post something embarrassing about themselves on social media). As you can tell, the video game name is paradoxical. (You can see drinking game lovers The Chuggernauts play Do not Get Drunk here.)
Don’t Get Drunk is plainly affected by the new school of adult video games such as Cards Versus Mankind and Exploding Kittens– with a number of twists. “These are really enjoyable games, and everybody drinks when they play them, and they were all released on Kickstarter,” Williams states. “However there’s few video games where drinking belongs to the video game.”
And then there’s the social media element, which aims to increase the video game’s bonkers factor. If people are always on their phones, why not overlap it with their video game play? “It’ll be something they want to share anyhow,” Williams states. “And the dares are a little crazier when you have to share them with the world– well do you wish to do them or not?”
Williams got a peek of how audaciously individuals can play his game last Wednesday, when he launched the Kickstarter project for Do Not Get Drunk at Born and Raised in Henderson. He distributed 4 copies of the game for play and, according to his Kickstarter page, saw players “belly-dancing without their t-shirts on, handstand twerking and yelling that they ‘had the clap’ all in the middle of a bar– sorry not sorry.” He’s also exhibiting the video game at beer festivals to evaluate interest.
In less than a week, Do not Get Drunk has actually fulfilled a fifth of its $16,000 Kickstarter goal, the quantity required to make the video game. Williams is wanting to follow in the footsteps of the thousands of independent players that utilized the entrepreneurial platform to offer their developments directly to fans. It’s how he purchases games himself, and it’s how he aims to apply another one of his passions to his professional life.
“I really want to hit the goal because it shows an interest from the general public,” Williams states. “I understand it exists. I just left Atlantic City Beer [and Music] Festival and everyone there had an excellent action [to the video game] It has to do with getting it in front of the right people. I understand it’ll remove due to the fact that everyone says advantages about it. Who doesn’t want to work for themselves and be their own manager?”