Video gaming the Future

It’s an only-in-Las-Vegas program where UNLV students are not simply discovering the ins and outs of the video gaming market; they’re specifying its future.

The work taking place in the university’s Center for Video gaming Development is unlike any college class you’ve seen. On a simulated casino flooring, students are learning how to monetize dominos and Candy Crush, they’re rejuvenating Blackjack and Live roulette, and along the way they’re reimagining gambling establishment video games that will draw in 21st century gamblers.

The focal point of the program is a course used when a year that teaches undergrad, graduate and non-university students how to create the next wave of video games for gambling establishments and the Internet. Trainees are also guided through the patent procedure, establish service techniques and get mentorship from leading industry experts.

Four student-created video games turned heads at the Worldwide Video Gaming Expo (G2E) last fall and drew interest from Caesar’s Entertainment executives at a showcase in January.

The gaming innovation class just wrapped up its fifth session this previous fall. Up until now more than 120 students from all disciplines have taken part. To date, more than 45 patent applications for brand-new video games have been submitted, with 6 patents released. In all, 3 companies have wased established which are actively commercializing their game items.

Here’s a look at a few of the most recent video games from UNLV students being introduced on casino floorings:

Matthew Stream dealing cards.
Matthew Stream dealing cards.<

Leave a Reply

Your email address will not be published. Required fields are marked *